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Replay cover art

Replay

By: Tristan Donovan, Richard Garriott
Narrated by: Gary Furlong
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Publisher's Summary

A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along the way it takes in the spectacular rise and fall of Atari, the crazed cottage industry spawned by the computers of Sir Clive Sinclair, Japan's rapid ascent to the top of the gaming tree, and the seismic impact of Doom. Replay tells the sensational story of how the creative vision of game designers across the globe gave rise to one of the world's most popular and dynamic art forms. Based on extensive research and more than 140 interviews, Replay includes insights from video game legends such as Atari founder Nolan Bushnell, Will Wright - the creator of The Sims , Doom designer John Romero, and Hironobu Sakaguchi of Final Fantasy fame. Replay also includes a foreword by Richard Garriott (AKA Lord British).

©2010 Tristan Donovan (P)2017 Tantor

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Great nostalgia

Loved reminiscing about living through the development of gaming. Great to hear the stories about old favorites - both played and not.

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A technical history of games

A rather interesting look in to the technological development and growth of the games industry. Gives a new perspective on the big companies in the industry today and had many interesting facts to it. If you're a video game geek or someone who just enjoys technology this is worth a listen.

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Very good history of key games and hardware

Solid history of the games industry. Some typos or misreadings, but still a great book.

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  • 25-08-2017

A more global take on video games history

Video games have a strong history in Japan and the US, particularly with hardware. But Europe was also significant with their impact, and what drives hardware is always the software. This book does well to tell many of the stories other books haven't.

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